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Family Picnic Games, Child Picnic Games, Picnic Game Ideas
Family Picnic Games not just Child Picnic Games
A picnic can be loads of fun. And believe it or not the drive there can also be fun. The easiest way to do this is to play games as you go.
Games are not just for the kids! Many picnic games can be very sophisticated and will keep adults and child totally absorbed.
Family picnic games or child picnic games help make the drive calm. Outside they add to the romance of the day.
Picnic Games Directory
Fun games to play on the way to your picnics
Anagrams Number Plate Game
One of the easiest games that you can play is the "Anagrams Number Plate Game".
How to play
Take a quick look at the number plates of the cars in front of you, They must be heading in your direction and not parked. They cannot be coming towards you.
The reason for this is:
1) If the driver is playing S/he need to be able to keep their eyes on the road whilst they play and
2) The words that you have created need to be able to be checked by the other players. There is no time to do that if you have passed the car.
Stopped at traffic lights is Ok!
Remember that in these days of cell phone messaging that you can use the numbers in your anagram.
For example GR8 is "GREAT" B4 is "BEFORE".
You can make the game as complicated as you like or as easy.
For example: "You must use all the characters in the number plate" or "you don't use all the characters".
You can score according to the number of or characters used.
For example: 1 point per character used + 1 point per word. 10 points if you use the whole number plate.
Our Driving Game
A favorite game we have is called "Our Driving Game".
There is nothing like an original name for a game - and this is nothing like original. :-)
How to play
Take a quick look at the number plates of the cars in front of you, they must be heading in your direction and not parked. They cannot be coming towards you.
The reason for this is:
1) If the driver is playing S/he need to be able to keep their eyes on the road whilst they play and
2) The words that you have created need to be able to be checked by the other players
There is no time to do that if you have passed the car.
Stopped at traffic lights is Ok!
Take a look at the letters on the number plate and see if you can make a word.
For example: you could make the word Kate (C8) or the Name Abe (AB).
This is a game that depends on the phonetics of the word. Thus the letter "k" can sound like either "kay" or it's normal phonetic sound as in the word "Keep".
The letter "c" can sound like "Cee" and "s" or it's normal phonetic "c" sound as in the word "can". Some words will be depend on your accent.
For example in the Australian accent the word "Car" is pronounced with the emphasis on the "r". In the South African accent the emphasis is on the on the "a" so that to the untrained ear it can almost sound like an "or".
You cannot scramble the characters to make TEA.
Scoring
You score 2 points for a two(2)character word. Three(3)points for each three character word etc.
Unless you have very young children one character words like "A" or "I" don't count.
Word scores are cumulative i.e. Two three character words = 6 points and so on.
If you include letters and numbers in your word, you score 5 points.
If you make a sentence (and it can be done) you score 7 points.
Using the whole number plate = 10 points (it is possible)
More than one person can score off one number plate. For example if one person finds a three character word and someone else finds another both persons score three(3) points each.
The judge is the general consensus of all participating in the game.
Remember if you knock back what could be ok you run the risk of your word being knocked back later. Phonetic spelling ability is required.
There are all sorts of variations you can make to this game. Some may like to make numbers into letters.
For example: the number "3" can be said to be a backwards letter "E" the number 1 can be said to be the letter "i" or "L" etc.
Car Cricket
Cricket is a game that is not played in the United States to any great degree.
Fortunately knowing the rules of that game is not required to play this game.
How to play
You must be careful to set the rules very clearly first. With the rules set you are safe to play this game.
There is a Batsperson. Only this person can score runs.
The rest of the people in the car, field, these are the people looking to get a batsperson out.
Scoring
One(1)run is scored for any "Red" color car (it doesn't have to be red it can be any color you must all agree on the color first).
Two(2)runs are scored for every green car(ditto as above).
Four(4)runs are scored for every truck (ditto).
Six(6)runs for every motor bike (ditto).
If you see an animal in the car you score 6 but you are also "OUT"(ditto).
You are also "OUT" and someone else has a turn if you see a bus(ditto).
The majority of the group have to agree that a run has been score
The winner is the person with the highest score after everyone has had two goes.
Collections
One fun thing to do that has kept us occupied for hours over the years is collections.
How to play
Very simply you try to collect things as you go. Visually of course. One of our best collections were creeks.
In our travels we used to drive past creeks with names like "Fifteen Miles Creek", "Three Mile Creek" and so on. We decided that we would try and track down all the "..... Mile Creeks" we could find. We even took photos of them. We eventually collected 1 through 15.
Other ideas are Collecting town names according to the letters of the alphabet.
For example Alphatown to Zebraville (I made these up).
What about colors Violet Town or Indigo(real places in Australia).
Floral towns are a good one. If you are botanically wise you can collect trees - A game no good for someone as botanically challenged as me.
Hopefully you get the idea.
Sing Songs
Don't forget that when you run out of games or you become board with them, you can always sing songs.
You don't have to sing well in order to enjoy singing. Remember that the Bible says Make joyful noises unto the Lord. It says nothing about making good sounds or even singing in time. As long as you have fun.
Some Singing Suggestions:
Favorite Song from the radio
"T.V Themes" (old or New) you can get these from the internet
Nursery Rhymes
Sunday School (Bible school/club) Songs
"Silly songs"
Folk songs
Most of the fun songs come from the 50's and 60's and Musicals (if any body knows a link let us know if we use it we'll send you a discount- see below)
Picnic Games for when you get there
Lemon Bowling
Ever heard of Ten Pin Bowling? This is the same game only it is played with Lemons you have packed and Cups from your "picnic basket for 2"or your "picnic backpack for 2"or "similar". This is a Lot harder but as long as you don't take it too seriously, very funny.
Cards
When conversation runs out one of the most effective ways of getting it going again is to play cards.
A pack of cards is easy to pack and takes up very little space. There are a lot good card games on the market that cover all sorts of age groups. Unless you are a serious person and the group you are with are serious people and you all get your fun from being serious I recommend that you don't play the strategy games.
The ones that are based on pure luck are the funniest ones if you don't take them too seriously.
As long as you don't take it too seriously one of the funniest card games is called frustration. Remember to laugh at your own misfortune in this game and you will create some of the best conversations you have had.
How to play
You will need a your "picnic table" and a "picnic time sports chair" or two if you have more than four people playing.
Choose the dealer anyway you like.
You will need two decks of cards.
Everybody gets dealt 11 cards
The remainder of deck is placed face down with top card turned over to start the discard pile.
Aces are highest or lowest.
2's are Wild Card - once played it cannot be exchanged.
The player next to the dealer goes first then the next and so on.
Taking your turn
When it is your turn pick up from the face down pile. If you can make the criteria (see below) you can place it on the table. If other players have placed their cards on the table because they have met the criteria then you may place any of your other cards on theirs as long as you continue the criteria. Continue to do this until you can no more and then discard a card. That finishes your turn. You may choose to pick up from the discard pile instead of the face down pile but only if can use the card to go down on the table immediately.
The next person has their turn exactly as above and so until someone has put all of their cards on the table.
Until you place cards on the table you can only ever have 11 cards in your hand. In order to place cards on the table you must meet the criteria (see below).
The idea is to place all your cards on the table before anybody else. This ends the round.
All cards still in hand score against that player (see below).
There is a different criterion for going on the table. If your do not meet the criteria at the end of the round, you have to try again in the next round.
The game ends when the last criterion is completed by any one player.
The winner is one with the lowest score.
There are 10 criteria and they are:
Criteria 1 - 2 groups of 3 of a kind (ie: 333 and 999)
Criteria 2 - 1 group of 3 of a kind and 1 run of 3
(ie: 333 4,5,6 or J,Q,K)
Criteria 3 - a run of 7 (ie: 4,5,6,7,8,9,10)
Criteria 4 - 2 groups of 4 of a kind (ie: 3333 and 9999)
Criteria 5 - 1 group of 4 of a kind and 1 run of 4
(ie: 3333 and 4,5,6,7)
Criteria 6 - a run of 8 (ie: 4,5,6,7,8,9,10,J)
Criteria 7 - a group of 3 of a kind and a run of 6
(ie: 333 and 4,5,6,7,8,9)
Criteria 8 - a run of 9 (ie: 4,5,6,7,8,9,10,J,Q)
Criteria 9 - a set of 2 and a set of 5
(ie: 33 and 99999)
Criteria 10 - a run of 10 (ie: 4,5,6,7,8,9,10,J,Q,K)
The idea of the game is to be the first to complete all ten of the criteria. They must be done in order and you do not progress to the next criteria until you complete the one you are on.
Scoring
Ace = 20 points
Two = 50 points - because remember it is a wild card
3,4,5,6,7,8,9 = 5 points
10, J, Q, K = 10 points
You only score the cards remaining in your hand after someone has played all their cards.
Don't forget to always take a card from the closed deck at each turn - remembering that you may only take a card from the discard pile if you are going to use it (if the person before you places a card on the discard pile and you can place it on the table for your turn this helps you get rid of your cards - so don't mention their mistake unless of course they are younger than you.)
Stories
Everybody Loves a story. It's always great to sit around in your sports chair or comfortable waterproof camping blanket swapping stories, especially tall stories or a good yarn. Remember Never let the truth get in the way of a good yarn.
But if you are not talented at making things up or have a poor memory for storied you have learned why not pack a book. They have to be short storied or children's stories if you are talking to children of course.
Personally over the years I have found that some the best and sometimes the most romantic stories are children's stories. One of the best is called the Gentle Bunyip about an Australian Dream Time(sort of mythical) creature.
You do have to be careful with small children and stories about mythological creature. One of our children was told a tall story about by a friend of ours and terrified him whenever we went bush walking, for weeks. The Gentle Bunyip is not a story that will scare your children.
Progressive Story
The idea here is that one person starts a story about anything but it must be only one sentence long. They next person in order adds a sentence and so on (Suggestion: use age or first name alphabetical order or any other system you like - flip a coin pick a number gong clockwise/anticlockwise - to determine who goes after who).
For example: The first person may start by saying "Once Upon a time". The next person may say "there was a cat". The next may say "the cat lived by the river" and so on.
Using scenery that you are passing by helps and things that are in the car but there are no restrictions on what you can use other than your own family values. It can become quite silly but that is part of the fun.
I have heard of families that enjoyed there stories so much they wrote them down. I've never heard of people making any money with such stories... But who knows.
Jokes
Everybody loves a good joke. But what about telling bad jokes? I mean try and see who can tell the joke that raises the best grown.
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Description |
Price |
| 1. |
Bean Bag Throw - Baseball
Bean bag toss game for singles or team play. Set includes two 18" L x 28" W boards, six bean bags, and a polyester carrying tote with shoulder strap. Choose from five sports themed games or customize your own board. Item No. sku_769-00-902 |
$71.95 $79.95 |
| 2. |
Bean Bag Throw - Basketball
Bean bag toss game for singles or team play. Set includes two 18" L x 28" W boards, six bean bags, and a polyester carrying tote with shoulder strap. Choose from five sports themed games or customize your own board.
Item No. sku_769-00-904 |
$71.95 $79.95 |
| 3. |
Bean Bag Throw - Custom
Bean bag toss game for singles or team play. Set includes two 18" L x 28" W boards, six bean bags, and a polyester carrying tote with shoulder strap. Choose from five sports themed games or customize your own board.
Item No. sku_769-00-000 |
$71.95 $79.95 |
| 4. |
Bean Bag Throw - Football
Bean bag toss game for singles or team play. Set includes two 18in. L x 28in. W boards, six bean bags, and a polyester carrying tote with shoulder strap. Choose from five sports themed games or customize your own board. Item No. sku_769-00-901 |
$71.95 $79.95 |
| 5. |
Bean Bag Throw - Golf
Bean bag toss game for singles or team play. Set includes two 18" L x 28" W boards, six bean bags, and a polyester carrying tote with shoulder strap. Choose from five sports themed games or customize your own board. Item No. sku_769-00-906 |
$71.95 $79.95 |
| 6. |
Bean Bag Throw - Soccer
Bean bag toss game for singles or team play. Set includes two 18in. L x 28in. W boards, six bean bags, and a polyester carrying tote with shoulder strap. Choose from five sports themed games or customize your own board.
Item No. sku_769-00-903 |
$71.95 $79.95 |
| 7. |
Mulligan Executive Putter Set
For our Golfing Fanatic who just will not go on that family Picnic with you, grab our Mulligan Executive Putter Set. Encourage practice at the end of a wonderful picnic. No more excuses! Item No. sku_701-00 |
$35.95 $39.95 |
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